취약점 도입 방식
Architecture and Design : The design might assume that the underlying OS does not change.
Implementation : Assumptions about the underlying OS might be hard-coded into the application or otherwise in external data stores in a way that is not updated when the OS's state changes.
적용 가능한 플랫폼
언어
클래스: Not Language-Specific (Undetermined)
운영 체제
클래스: Not OS-Specific (Undetermined)
기술
클래스: Web Based (Undetermined)
일반적인 결과
| 범위 |
영향 |
가능성 |
| Access Control | Varies by Context | |
| Accountability | Hide Activities | |
| Other | Unexpected State | |
잠재적 완화 방법
Phases : Architecture and Design
취약점 매핑 메모
근거 : This CWE entry is at the Base level of abstraction, which is a preferred level of abstraction for mapping to the root causes of vulnerabilities.
댓글 : Carefully read both the name and description to ensure that this mapping is an appropriate fit. Do not try to 'force' a mapping to a lower-level Base/Variant simply to comply with this preferred level of abstraction.
참고 자료
REF-1070
Ghost in the Shell Weakness
Tony Martin.
https://friendsglobal.com/ghost-in-the-shell/ghost-in-the-shell-weakness/
제출
| 이름 |
조직 |
날짜 |
출시일 |
Version |
| Tony Martin |
|
2019-06-06 +00:00 |
2020-02-24 +00:00 |
4.0 |
수정 사항
| 이름 |
조직 |
날짜 |
댓글 |
| CWE Content Team |
MITRE |
2020-06-25 +00:00 |
updated Demonstrative_Examples |
| CWE Content Team |
MITRE |
2023-01-31 +00:00 |
updated Description |
| CWE Content Team |
MITRE |
2023-04-27 +00:00 |
updated References, Relationships |
| CWE Content Team |
MITRE |
2023-06-29 +00:00 |
updated Mapping_Notes |
| CWE Content Team |
MITRE |
2025-12-11 +00:00 |
updated Weakness_Ordinalities |